The pandemic has upended entire education systems, with an estimated 1.5 billion primary and secondary learners’ (ages 5-18) education disrupted. Some schools have shifted to distance learning, while others shut down completely. Many have had limited operations for months. These disruptions exacerbate pre-existing education inequalities along wealth, gender, ethnicity, linguistic, and geographical lines. Primary and secondary school students have shown incredible resilience in the face of these challenges, yet if not addressed, unfinished learning could represent a $10 trillion loss in lifetime earnings.
Even before the Covid-19 crisis, learning environments whether physical classrooms or remote and hybrid settings were in need of significant reimagining to support young learners to develop the skills and competencies they need to thrive in the 21st century. Proven interventions, including early career exploration and self-directed, experiential, and social-emotional learning show promise, but will need to be adapted and scaled to benefit the most underserved and to ensure equality of opportunity for all.
The MIT Solve community is looking for technology-based solutions that ensure all primary and secondary school learners have access to quality, safe, and equitable learning environments. To that end, Solve seeks solutions that:
All solutions selected for Solve’s five current Global Challenges will receive a $10,000 grant funded by Solve. Solver teams will be selected by a panel of cross-sector judges.
The ASA Prize for Equitable Education
The ASA Prize for Equitable Education will award a prize for digital solutions tailored to U.S.-based primary and secondary classrooms that provide career exploration or experimentation. Solutions that are embedded as part of core curriculum, utilize project based learning, ensure equitable access, and have an emphasis on teacher professional development are preferred. American Student Assistance® (ASA) is committed to helping students know themselves, know their options, and make informed decisions to achieve their education and career goals. Up to $250,000 will be granted to or invested in solutions from the Equitable Classrooms Challenge, the Digital Inclusion Challenge, the Antiracist Technology in the US Challenge, and/or Indigenous Communities Fellowship.
The GM Prize
The GM Prize is open to solutions that help create smart, safe, and sustainable communities around the world. The Prize is funded by General Motors, which is working toward becoming the most inclusive company in the world, and dedicated to making STEM education more accessible and equitable. Up to $150,000 will be granted to up to six recipients from the Antiracist Technology in the US, Equitable Classrooms, and Resilient Ecosystems Challenges.
Solve is an initiative of the Massachusetts Institute of Technology (MIT) that advances solutions from tech entrepreneurs to address the world's most pressing problems. Solve issues four Challenges each year to find the most promising Solver teams that will drive lasting, transformational change. Solve then deploys its global community of private, public, and nonprofit leaders to form the partnerships these Solver teams need to scale their impact.